Hello I am new to unreal engine 4. I have made a couple attempts at mountain scenes and have used a lot of foliage like the rock and bush at very dense levels. But when I try to build the map and specifically the lighting the whole engine freezes. I can’t go into settings. I can’t alter my world. I can’t even cancel build lighting. So is there a trick for being able to do a full build without the whole engine freezing? Also when I build a world with a lot of mountains and foliage the lag for moving around and time for placing objects gets worse and worse. Is there a way you can stop that? How do big games like star wars battlefront 2016 make huge very detailed worlds without very much or no lag?
please reply below.
Sounds like it’s doing the pre-build scene compilation step very slowly. What are your computer specs?