I use cloth on my character, i have a weapon attached to a socket on the player, it has a collision on the static mesh but the cloth on the player can go through the weapon. How can i stop the cloth from going through the weapon as he runs around ect?
Maybe with chaos some day. Otherwise you can’t.
cloth doesn’t offer any world interaction at all.
it only interacts with whatever mesh it is part of.
ahhh thank you for the info!