# Has Form Extended Structures been fixed yet?

**URL:** <https://forums.unrealengine.com/t/has-form-extended-structures-been-fixed-yet/390010>\
**Category:** World Creation\
**Tags:** physx, unreal-engine, Destructible-Mesh, question\
**Created:** [April 5, 2017, 3:52am UTC](https://forums.unrealengine.com/t/has-form-extended-structures-been-fixed-yet/390010 "2017-04-05T03:52:57Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Harcoz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Harcoz](https://forums.unrealengine.com/u/Harcoz)\
**Post date:** [July 2, 2017, 11:11am UTC](https://forums.unrealengine.com/t/has-form-extended-structures-been-fixed-yet/390010/3 "2017-07-02T11:11:31Z")

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Unfortunately not. Ue4 DM’s are still very buggy You can tryto integrate physx

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

or code it in c++.

I don’t see any other way to work well with destructibles, we all waiting for a major update. 🙂

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