# Has Form Extended Structures been fixed yet?

**URL:** <https://forums.unrealengine.com/t/has-form-extended-structures-been-fixed-yet/390010>\
**Category:** World Creation\
**Tags:** physx, unreal-engine, Destructible-Mesh, question\
**Created:** [April 5, 2017, 3:52am UTC](https://forums.unrealengine.com/t/has-form-extended-structures-been-fixed-yet/390010 "2017-04-05T03:52:57Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Illuzioun](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Illuzioun](https://forums.unrealengine.com/u/Illuzioun)\
**Post date:** [April 5, 2017, 3:52am UTC](https://forums.unrealengine.com/t/has-form-extended-structures-been-fixed-yet/390010/1 "2017-04-05T03:52:57Z")

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I’ve noticed that with multiple DM’s with Form Extended structures I’m still not able to destroy them. Or at least not until another one has been destroyed… Is this still a bug? This is actually a pretty significant problem because any time you want to deal with something destructible more then a single wall piece it starts to become necessary for more complex destruction…

This was just a test environment, but after just duplicating the DM, and using Form Extended structures, you can see the issue. The only wall that I can destroy is the one highlighted in red. It won’t allow me to destroy anything else until the one in red has been destroyed… If I disable Form extended structures, everything works, but then there’s no support, and the entire building comes down…

 ![132915-1.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/b/7/4b707a39174add1e6494b7ec252e4de0439b18b2.jpeg)

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**Author:** ![Sky\_Void](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Sky\_Void](https://forums.unrealengine.com/u/Sky_Void)\
**Post date:** [May 30, 2017, 4:44pm UTC](https://forums.unrealengine.com/t/has-form-extended-structures-been-fixed-yet/390010/2 "2017-05-30T16:44:32Z")

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Ya I need to know this…

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**Author:** ![Harcoz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Harcoz](https://forums.unrealengine.com/u/Harcoz)\
**Post date:** [July 2, 2017, 11:11am UTC](https://forums.unrealengine.com/t/has-form-extended-structures-been-fixed-yet/390010/3 "2017-07-02T11:11:31Z")

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Unfortunately not. Ue4 DM’s are still very buggy You can tryto integrate physx

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or code it in c++.

I don’t see any other way to work well with destructibles, we all waiting for a major update. 🙂
