# Has anyone been able to get Online Subsystem Steam to work on a mac (Apple Silicon) in UE5.3.1?

**URL:** <https://forums.unrealengine.com/t/has-anyone-been-able-to-get-online-subsystem-steam-to-work-on-a-mac-apple-silicon-in-ue5-3-1/1353483>\
**Category:** Platform & Builds\
**Tags:** onlinesubsystem, Steam, unreal-engine\
**Created:** [October 31, 2023, 1:11am UTC](https://forums.unrealengine.com/t/has-anyone-been-able-to-get-online-subsystem-steam-to-work-on-a-mac-apple-silicon-in-ue5-3-1/1353483 "2023-10-31T01:11:53Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![karlingen](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@karlingen](https://forums.unrealengine.com/u/karlingen)\
**Post date:** [November 2, 2023, 6:18pm UTC](https://forums.unrealengine.com/t/has-anyone-been-able-to-get-online-subsystem-steam-to-work-on-a-mac-apple-silicon-in-ue5-3-1/1353483/2 "2023-11-02T18:18:26Z")

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The solution was to remove the Development Entitlements so that the game is built without the Sandboxing flag which limit its permissions, such as reading and writing the steam\_appid.txt among other things.

Project Settings \> Xcode \> Mac: Development Entitlements \> Remove the value

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