So it is! My bad. Does it have the same hard edge without the normal map applied? If the base mesh has hard normals upon import, you may have to open it back up in maya, unlock and soften normal edges, and reexport.
So it is! My bad. Does it have the same hard edge without the normal map applied? If the base mesh has hard normals upon import, you may have to open it back up in maya, unlock and soften normal edges, and reexport.