Handle Landscape Collision

Hi,

I have a static mesh actor and I want to handle collision with my landscape. When the actor drops from the sky it hits the landscape and the collision I have set up works but no event fires on my actor.

Can anyone help?

Pawn component → Collision → Simulation generates Hit Events. You might try that.

Simulation generates Hit Events !! Thats what did it, thanks for that! What a wierdly named field.

Thanks again!