HammUEr, a Hammer/Worldcraft map importer for Unreal Engine

your hammuer is FANTASTIC …
it is a kind of tool i ve been searching for a long time… sadly i am not very “used” to map… i prefer writing stories…or “rewriting them”
i mean i made a mix of maps from doom3 roe to make the story more slowly gaining in intensity… i also want to add monsters in maps some coming from prey or quake4… ]
you seem to be the right team-mate for that job…
i also recently made an extended half-life using maps from well known others mods…so now it is a 180 maps game… sadly that does not interest gearbox nor valve…
may be you and the dude that made project lambda can make the mapping jobs ?
i would prefer to use unreal 4 because it is very stable and has its no-stop- for loading next-map “technique”
plus its cuda support and others good things inside… i mean cuda or else is hard to program but "imagination can use these tools easily " mine at last ;'] ]
of course i am ready to “sell these releases” for a little amount like $10 per game for the ported one … and free for the one using the original engine… i search people able to make the dlls for my games to become mods…] that we can use for testing and advertising…
i ll read more your links and hope you will show more your results using doom3/roe or hl maps … i mean also decompiled maps… do you know some good one… ? i am testing winbsp …and found it not very graphical… i am not against the “protection rights” but copying some parts or books is an old long term human things… like with the story of jesus…for example… ]
have a nice 2020 my friend