HammUEr, a Hammer/Worldcraft map importer for Unreal Engine

Q: Is there the possibility of going in the **opposite **direction in the future?

So, **Whitebox **in UE4, hit a magic button, and the map/level is reproduced into a Source map/level.

I’d buy that for more than a dollar, because as much as there are people who like using Hammer/Source, there are people who do not; yet have a need to **Whitebox **Hammer/Source game environments.

Again, not interested in converting anything from UE4 like textures, materials, meshes, particle systems - just the raw BSP.

Difficult?