HammUEr, a Hammer/Worldcraft map importer for Unreal Engine

  1. extract vtf/vmt files from your vpk files to a directory
  2. create UE base materials as shown in the documentation
  3. go to your TextUEr tab and assign the materials to Source material and Decal material
  4. enter a content browser target directory in the “import to” input box
  5. click “choose source directory” and point it at the directory from step 1
  6. click import