HammUEr, a Hammer/Worldcraft map importer for Unreal Engine

Off the top of my head…

  • Brush mesh smoothing
  • Round accepted points to take care of floating point gaps
  • More TF2 model types supported
  • Toggleable model rotation axis ignoring when importing (this is rare edgecase stuff someone needed and you probably won’t, but it’s new)
  • A list of various random bugfixes I can’t really remember