HammUEr, a Hammer/Worldcraft map importer for Unreal Engine

So bit of a question or two -

  1. Are collisions maintained during the export process between hammer and UE4 or do I have to set the back up in Unreal 4 or 3D Modeling app?
  2. Can I export from the awesome TrenchBroom Editor to Unreal 4? Are additional formats supported beside .VMF?

Looks super cool and very useful,

HeadClot

Also In B4 Half Life Remake in Unreal 4 :smiley: