HammUEr, a Hammer/Worldcraft map importer for Unreal Engine

Check how many directional lights there are in your map.
Some HL maps have 5-10 of them, and if they all contribute to GI and have a high intensity, something like this is the result.
(Although I’ve never seen it quite this bad. Does the FPSExampleMap you imported this into have some kind of fog effect by default?)