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Hairworks Shading?

Hi guys,

First post here, I’m currently in the process of transferring Ornatrix hairstyles into Unreal via Hairworks, the issue I’m having is getting a realistic look to the hair. Ideally I’d like to get 80-90% of the quality (if possible) as I do when offline rendering with Vray in 3DS Max Screens attached to show what I’ve produced in 3DS Max and where’i’m at with Unreal. I’m a newbie when it comes to Unreal but feel there’s much MUCH more to do with the hair within it.

So saying all that I’m hoping there are some Unreal Shading Guru’s here that can help me out :slight_smile: I’m struggggling!