Does anyone know of a good all around settings guide for Hairworks in UE4?
I’m using MAYA + Shave and a Haircut to get Hairworks into UE4. It works and looks great but some of the details options I’m a bit fuzzy about. One thing that bums me out is that the large I scale my model with hair the thinner the hair gets and I’m limited in-engine with hairworks to a strand width of 10. Does anyone know of a way to scale higher than the limits or another way to overcome this scaling limitation.
Example. Model with hair at scale 1 looks super dense and great. The same model scaled up to 100 the hair is super thin and meh. I have to crank the density and strand width up to compensate which is understandable but I’m limited to a max of 10 strand width.