Hail Snowpiercer

Cheers for the good luck man, and because the assignment has requirements, it means I can play around with some possibilities. That skybox tip will be an awesome help. The main problem that I could imagine in the face of narrative is that, for those who haven’t seem the film or read the graphic novels, there is a possibility of players not knowing much about the actually base story and environment in which the train is set.

I’m planning to make a low-poly train exterior with a ‘mountainous’ scenery and, hopefully, some snow/particle effects but just for a short camera scene before the player ‘takes control’ of the non-existent player model haha. Going to try and make the three cars as interesting as I can for the short experience that the levels will last. Going to post a pictorial update next week. :slight_smile: