# GUI artifacts when I expand UE4 4.7.2 on extended desktop.

**URL:** <https://forums.unrealengine.com/t/gui-artifacts-when-i-expand-ue4-4-7-2-on-extended-desktop/309814>\
**Category:** Rendering\
**Tags:** MAC-OS-X, Desktop, artifacts, unreal-engine, gui, question\
**Created:** [March 7, 2015, 5:03pm UTC](https://forums.unrealengine.com/t/gui-artifacts-when-i-expand-ue4-4-7-2-on-extended-desktop/309814 "2015-03-07T17:03:51Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![cschweal](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cschweal](https://forums.unrealengine.com/u/cschweal)\
**Post date:** [March 7, 2015, 5:03pm UTC](https://forums.unrealengine.com/t/gui-artifacts-when-i-expand-ue4-4-7-2-on-extended-desktop/309814/1 "2015-03-07T17:03:51Z")

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Essentially when drag UE4 4.7.2 interface to an extended desktop GUI breaks. For example hover states of all menus do not match with cursor and dropdown menus become detached from menu itself. It opens 50 - 70 px below where I clicked dropdown menu. See my system specs below. I am curious if this is a mac related issue.

MacBook Pro (Retina, 15-inch, Mid 2014)  
2.8 GHz Intel Core i7  
16 GB 1600 MHz DDR3  
Intel Iris Pro 1536 MB

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**Author:** ![anonymous\_user\_33800a51](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_33800a51](https://forums.unrealengine.com/u/anonymous_user_33800a51)\
**Post date:** [March 7, 2015, 5:33pm UTC](https://forums.unrealengine.com/t/gui-artifacts-when-i-expand-ue4-4-7-2-on-extended-desktop/309814/2 "2015-03-07T17:33:52Z")

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Hi cschweal,

Thanks for report! This is a known issue reported here:

> **[Bug report: wonky menus in 4.7 p7](https://forums.unrealengine.com/questions/172614/bug-report-wonky-menus-in-47-p7.html)**
>
> When I hover the menus above the scene preview / viewport the submenu appears way out of place. Mac OSX Yosemite. To reproduce, open the editor on a smaller screen (retina 15"), and then move it to a larger 25" traditional resolution, menus are OK...

We have a bug report in for it already (UE-9848), and devs are looking into it for a potential 4.8 fix.
