Ground Stomp Pressure Plate Not Working [Newbie]

It’s for a school assignment. I need to have the first challenge have a pressure plate door, the second will have enemies to ground pound in order to trigger the door, and the last one will have buttons and enemies to kill in order to open the door. So theoretically there will only be two buttons.

So put a trigger box on the bot itself that will then interact with the trigger on the pressure plates?

I’m sorry for the questions. The classes I’ve taken so far have all been paint by number essentially, and now they’re wanting us to create features from scratch and I’m totally lost with a lot of this stuff as nothing was actually “taught” if that makes sense.

All I was told by the instructor regarding this (I reached out to them while waiting here) was this: “On the pressure plate’s begin overlap event you can have it check if the bot’s stomp ability is active, which means you’d have to have something in BP_Bot to keep track of that. If the stomp ability is active at the time of overlap, activate the pressure plate. If stomp is not active, do nothing.”

Which is essentially what you told me to do already with the original cast, so I’m confused on why it isn’t working that way as well.