# Groom not simulating physics but only in packaged game

**URL:** <https://forums.unrealengine.com/t/groom-not-simulating-physics-but-only-in-packaged-game/484451>\
**Category:** Character & Animation\
**Tags:** not-simulating, unreal-engine, question\
**Created:** [June 5, 2021, 10:47am UTC](https://forums.unrealengine.com/t/groom-not-simulating-physics-but-only-in-packaged-game/484451 "2021-06-05T10:47:42Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![ArtemisLin](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/artemislin/32/88715_2.png) [@ArtemisLin](https://forums.unrealengine.com/u/ArtemisLin)\
**Post date:** [January 10, 2023, 11:38am UTC](https://forums.unrealengine.com/t/groom-not-simulating-physics-but-only-in-packaged-game/484451/5 "2023-01-10T11:38:02Z")

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Hi, you can add the path of hair strand plugin content into the package project setting~like this:

 ![Snipaste_2023-01-10_19-33-33](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/a/6/4a628c2e38ac350eec648933a6873848a94d7d26.png)

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