# Groom cache Render issue

**URL:** <https://forums.unrealengine.com/t/groom-cache-render-issue/490288>\
**Category:** Rendering\
**Tags:** Render, unreal-engine, cache, Rendering, question\
**Created:** [October 27, 2021, 3:18am UTC](https://forums.unrealengine.com/t/groom-cache-render-issue/490288 "2021-10-27T03:18:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anonymous\_user\_1d3546eb](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_1d3546eb](https://forums.unrealengine.com/u/anonymous_user_1d3546eb)\
**Post date:** [October 27, 2021, 3:18am UTC](https://forums.unrealengine.com/t/groom-cache-render-issue/490288/1 "2021-10-27T03:18:58Z")

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Hi there

I try again import groom cache in UE 4.27.1

But continuously miss match.

I’m not use geometry cache binding groom cache.

The maya data is correct but result rendered by engine is not correct.

Should I change the render option in Engine?

[Test Groom Cache 3][1]

[1]:

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**Author:** ![Pabloagsafr](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Pabloagsafr](https://forums.unrealengine.com/u/Pabloagsafr)\
**Post date:** [February 2, 2022, 11:15pm UTC](https://forums.unrealengine.com/t/groom-cache-render-issue/490288/2 "2022-02-02T23:15:28Z")

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Hey! I am having the same issue… Let me know If you found or find anything. I’ll do the same 🙂
