# Grind rail device appearence resets when language set to Spanish (and other languages)

**URL:** <https://forums.unrealengine.com/t/grind-rail-device-appearence-resets-when-language-set-to-spanish-and-other-languages/2650381>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, closed, UEFN, fortnite\
**Created:** [August 23, 2025, 9:32pm UTC](https://forums.unrealengine.com/t/grind-rail-device-appearence-resets-when-language-set-to-spanish-and-other-languages/2650381 "2025-08-23T21:32:11Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Astrotronic](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/astrotronic/32/1194566_2.png) [@Astrotronic](https://forums.unrealengine.com/u/Astrotronic)\
**Post date:** [September 4, 2025, 4:02pm UTC](https://forums.unrealengine.com/t/grind-rail-device-appearence-resets-when-language-set-to-spanish-and-other-languages/2650381/3 "2025-09-04T16:02:36Z")

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Hi Ulv, Thanks for the report.

This is a [long-standing](https://forums.unrealengine.com/t/grind-rail-not-showing-vine-as-a-visual-style/2355121/8) bug, according to [this post](https://forums.unrealengine.com/t/the-glide-rail-variants-vines-wires-and-lights-do-not-appear-correctly-in-the-game-they-all-remain-as-the-default-glide-rail/2406002/4) it is in the bug tracking system as FORT-779714.

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_[View the full topic](https://forums.unrealengine.com/t/grind-rail-device-appearence-resets-when-language-set-to-spanish-and-other-languages/2650381)._
