# Grid increments change on UEFN restart

**URL:** <https://forums.unrealengine.com/t/grid-increments-change-on-uefn-restart/2737859>\
**Category:** Issues and Bug Reporting\
**Tags:** Status-Closed, unreal-editor-for-fortnite, Reso-Fixed, fortnite-creative, fortnite\
**Created:** [July 23, 2026, 3:30pm UTC](https://forums.unrealengine.com/t/grid-increments-change-on-uefn-restart/2737859 "2026-07-23T15:30:51Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Wertandrew](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/wertandrew/32/916192_2.png) [@Wertandrew](https://forums.unrealengine.com/u/Wertandrew)\
**Post date:** [July 23, 2026, 3:30pm UTC](https://forums.unrealengine.com/t/grid-increments-change-on-uefn-restart/2737859/1 "2026-07-23T15:30:51Z")

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### Summary

Everytime I restart UEFN (because of another issue I have to restart every 10 mins), the grid increments swap to a setting that I usually never use, and it confuses me when things start turning in angle snap 4 degrees, or 51. I have to change both transform grid and angle grid everytime I restart to my defaults (which is 128 and 45).

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

UI/Tools

### Steps to Reproduce

Restart UEFN

### Expected Result

Transform and angle increments will be the same as before

### Observed Result

Transform and angle increments will be a random setting from the list of increments that you have.

### Platform(s)

PC

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**Author:** ![FragileNucleusGames](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/fragilenucleusgames/32/1103901_2.png) [@FragileNucleusGames](https://forums.unrealengine.com/u/FragileNucleusGames)\
**Post date:** [July 23, 2026, 4:03pm UTC](https://forums.unrealengine.com/t/grid-increments-change-on-uefn-restart/2737859/2 "2026-07-23T16:03:10Z")

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It has been reported before.

> [@Grid snap, snap size panel keeps un organizing the snap sizes after 41.00](https://forums.unrealengine.com/t/grid-snap-snap-size-panel-keeps-un-organizing-the-snap-sizes-after-41-00/2728742):
>
> Summary The grid snap, snap size panel keeps un organizing all the snap sizes after the 41.00 update, from what i can tell it seems to be only with custom sizes and not the default ones, instead of all the sizes being displayed from smallest to largest they are being displayed from custom sizes smallest to largest then default sizes smallest to largest (see attached image) All these issues started after the 41.00 update I have also tried re organizing them in editor preferences but they keep s…

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**Author:** ![AtAshTag](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/atashtag/32/997253_2.png) [@AtAshTag](https://forums.unrealengine.com/u/AtAshTag)\
**Post date:** [July 24, 2026, 4:16pm UTC](https://forums.unrealengine.com/t/grid-increments-change-on-uefn-restart/2737859/7 "2026-07-24T16:16:20Z")

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I question how often Epic use uefn. You would know this the first UEFN open after the update like 1-2 months ago. Its so annoying and still isn’t fixed. The other ticket was closed too!!!

Everything changes the grid, rotation ect its all broken

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**Author:** ![Wertandrew](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/wertandrew/32/916192_2.png) [@Wertandrew](https://forums.unrealengine.com/u/Wertandrew)\
**Post date:** [July 27, 2026, 9:18pm UTC](https://forums.unrealengine.com/t/grid-increments-change-on-uefn-restart/2737859/8 "2026-07-27T21:18:52Z")

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I confirmed on my side that it happens to others too. I assume this is everyone then

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**Author:** ![AtAshTag](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/atashtag/32/997253_2.png) [@AtAshTag](https://forums.unrealengine.com/u/AtAshTag)\
**Post date:** [August 4, 2026, 4:41pm UTC](https://forums.unrealengine.com/t/grid-increments-change-on-uefn-restart/2737859/9 "2026-08-04T16:41:43Z")

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Please fix this ☹

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**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [November 6, 2026, 7:00pm UTC](https://forums.unrealengine.com/t/grid-increments-change-on-uefn-restart/2737859/13 "2026-11-06T19:00:33Z")

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FORT-1129276 is ‘Closed’ as ‘Fixed’. The issue will be addressed in 44.00.
