# Grappling Hook Cable Visible

**URL:** <https://forums.unrealengine.com/t/grappling-hook-cable-visible/359340>\
**Category:** Blueprint\
**Tags:** cablecomponent, bug, unreal-engine, visual, Blueprint, question\
**Created:** [June 2, 2016, 5:42am UTC](https://forums.unrealengine.com/t/grappling-hook-cable-visible/359340 "2016-06-02T05:42:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![elilorenzc](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@elilorenzc](https://forums.unrealengine.com/u/elilorenzc)\
**Post date:** [June 2, 2016, 5:42am UTC](https://forums.unrealengine.com/t/grappling-hook-cable-visible/359340/1 "2016-06-02T05:42:59Z")

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Hello I am making a 3D First person puzzle platforming game for a longterm group project, our main component is a grappling hook that is needed to progress the levels. Note I did not create the grappling hook but our problem is that the “rope” is visible below the character. This wouldn’t have been much of a problem but it bounces around and pops up in the FOV, does anyone know how to fix this problem? I am pretty sure that my group member that created the mechanic used a tutorial online for it but I am not sure which one.
