# graphic style

**URL:** <https://forums.unrealengine.com/t/graphic-style/337229>\
**Category:** Rendering\
**Tags:** unreal-engine, unity, Lighting, Shaders, UE4, question\
**Created:** [November 2, 2015, 5:14pm UTC](https://forums.unrealengine.com/t/graphic-style/337229 "2015-11-02T17:14:18Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [November 2, 2015, 9:22pm UTC](https://forums.unrealengine.com/t/graphic-style/337229/2 "2015-11-02T21:22:17Z")

</div>

Hello ,

To create the effect you see you can do one of several things. One is to use bright colors and fill areas that create a solid colored cartoon like feel.

The other way is to add an outline with Post Processing effects. I recommend looking into this documentation.

> **[Engine Feature Examples](https://docs.unrealengine.com/5.1/en-US/engine-feature-examples-for-unreal-engine/)**
>
> Full scenes demonstrating particular features or approaches to specific challenges.

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>
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