Graphic quality of a packaged VR project gets lower

Hey guys, I found out that the command r.setres affects the visual quality of the build, which is weird because I thought it would only affect the monitor but apparently it recognizes the vive as a screen as well.
I just added on the level blueprint a r.setres command with a high resolution (I used 1920x1080 because it’s my monitor res) after the enable HMD node and it improves the visual quality. If you type the command you’ll see the default res is pretty low.