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grab system

how do i make some blueprints for being able to look at an object , like a static mesh, then hit E, and it will grab it and I can move it and drop it somewhere else?

Hi Dabluezpreacher,

You should check out the content examples and open the level Physics, this shows a grab system for physics actors using a physics handle. Check out the Blueprints behind this level and you will find alot of functions in there for the different parts that lead to a complete physics grab system.

I have used this myself to make Amnesia type gameplay with doors, drawers, closets and regular physics objects like chairs and books etc…