# Grab arms or legs

**URL:** <https://forums.unrealengine.com/t/grab-arms-or-legs/2854476>\
**Category:** Blueprint\
**Tags:** unreal-engine, question\
**Created:** [November 12, 2026, 9:32am UTC](https://forums.unrealengine.com/t/grab-arms-or-legs/2854476 "2026-11-12T09:32:41Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Hunubul](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hunubul](https://forums.unrealengine.com/u/Hunubul)\
**Post date:** [November 12, 2026, 9:32am UTC](https://forums.unrealengine.com/t/grab-arms-or-legs/2854476/1 "2026-11-12T09:32:41Z")

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Hi guys,

So I’d like to create a game where the player could grab arms and legs of NPCs. Are there assets (hopefully free or really cheap), that I can use as a base? Or are there any tools that would make it easier for me to achieve this? Any tutorials that I couldn’t find?

Thanks in advance!

EDIT: Already answered: how to hurt them as well (when destroyed, destroyed arm/leg would ragdoll and wouldn’t be usable).

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**Author:** ![Ruffhaus](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ruffhaus/32/1194663_2.png) [@Ruffhaus](https://forums.unrealengine.com/u/Ruffhaus)\
**Post date:** [November 12, 2026, 10:49am UTC](https://forums.unrealengine.com/t/grab-arms-or-legs/2854476/2 "2026-11-12T10:49:20Z")

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I wouldn’t worry about finding a finished character yet, because if you make it work on the mannequin it will work on any fab character too, so you can just get stuck in with getting it working first.

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/a/2/8a2a82a26f92bf9f063d98e3d2fa97bc7efc5eea.jpeg "Limb Health + Breakable Limbs in Unreal Engine 5") ](https://www.youtube.com/watch?v=Mv1LGtQRVls)

That’s a pretty in depth look at least to get you going in the right direction with limb damage and ragdoll.

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**Author:** ![Hunubul](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Hunubul](https://forums.unrealengine.com/u/Hunubul)\
**Post date:** [November 12, 2026, 11:49am UTC](https://forums.unrealengine.com/t/grab-arms-or-legs/2854476/3 "2026-11-12T11:49:31Z")

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Thank you! Now all I need is the grab mechanic 😊

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**Author:** ![ImYourBeast](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/imyourbeast/32/1220194_2.png) [@ImYourBeast](https://forums.unrealengine.com/u/ImYourBeast)\
**Post date:** [November 13, 2026, 5:37pm UTC](https://forums.unrealengine.com/t/grab-arms-or-legs/2854476/4 "2026-11-13T17:37:05Z")

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make it work on the mannequin first like ruffhaus said  
add a physics handle component and call grabcomponentatlocation on the limb  
then update the target each tick and release when you let go
