Gpu sprites not following curve on play

Hi,

I was following this tutorial:
[[Help] Emitting GPU Particles along spline component? - Rendering - Epic Developer Community Forums][1]. I completed it and it seemed to work

Except for two things. First of all, if I press play or simulate it doesn’t work.

and after I make a second one, it affects the first one.

219927-affecting.png

How do I fix this?

Project:[Particle.zip - Google Drive][5]