# GPU Crashed or D3D Device Removed Error - Works with External Monitor

**URL:** <https://forums.unrealengine.com/t/gpu-crashed-or-d3d-device-removed-error-works-with-external-monitor/2278204>\
**Category:** Getting Started & Setup\
**Tags:** unreal-engine, question\
**Created:** [January 15, 2025, 12:15pm UTC](https://forums.unrealengine.com/t/gpu-crashed-or-d3d-device-removed-error-works-with-external-monitor/2278204 "2025-01-15T12:15:40Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![BRS\_GerDAngelo](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/brs_gerdangelo/32/1009628_2.png) [@BRS\_GerDAngelo](https://forums.unrealengine.com/u/BRS_GerDAngelo)\
**Post date:** [January 15, 2025, 5:25pm UTC](https://forums.unrealengine.com/t/gpu-crashed-or-d3d-device-removed-error-works-with-external-monitor/2278204/2 "2025-01-15T17:25:56Z")

</div>

Hello @user_21a48a3baf497a3d5495488f81bbbbeb0595224e862cde81b9c698  
This could help you:

> [@Gpu crash/d3d device removed error?](https://forums.unrealengine.com/t/gpu-crash-d3d-device-removed-error/514360/4):
>
> It’s because you’re running DX12, still haven’t found a fix apart from doing DX11 instead. Just go into deffaultengine.ini and change DefaultGraphicsRHI=DefaultGraphicsRHI\_DX12 to DefaultGraphicsRHI=DefaultGraphicsRHI\_DX11 for now and it should at least run DX11. Edit: Swapping to studio driver and doing a windows update did the trick. But it still crashes randomly while prepping the shaders.

---

_[View the full topic](https://forums.unrealengine.com/t/gpu-crashed-or-d3d-device-removed-error-works-with-external-monitor/2278204)._
