I’m a bit in the dark here having little game writing experience, but for those of you that are in the industry or have some, do you aim for a certain complexity with your code & scenes?
How do I work out cpu & gpu resource management?
I have a 1080 and I want to aim for a vr game with at least a 1060 running it. How would I go about that?
Is there a way to know if a certain scene will stress my cpu or gpu, or is this trial and error/loads of research?