# Got a fatal error when packaging (Urgant under deadline)

**URL:** <https://forums.unrealengine.com/t/got-a-fatal-error-when-packaging-urgant-under-deadline/486291>\
**Category:** Pipeline & Plugins\
**Tags:** export, windows-10, unreal-engine, question\
**Created:** [July 19, 2021, 6:08am UTC](https://forums.unrealengine.com/t/got-a-fatal-error-when-packaging-urgant-under-deadline/486291 "2021-07-19T06:08:18Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![unrealredist](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@unrealredist](https://forums.unrealengine.com/u/unrealredist)\
**Post date:** [July 19, 2021, 6:08am UTC](https://forums.unrealengine.com/t/got-a-fatal-error-when-packaging-urgant-under-deadline/486291/1 "2021-07-19T06:08:18Z")

</div>

Hey guys can someone help me with this error?

> ```
> UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
> UATHelper: Packaging (Windows (64-bit)): Parsing command line:
> 
> ```
> 
> -ScriptsForProject=“C:/Users/Windows 10/Documents/Unreal  
> Projects/Its\_Over\_There/Its\_Over\_There.uproject”  
> BuildCookRun -nocompileeditor  
> -installed -nop4 -project=“C:/Users/Windows 10/Documents/Unreal  
> Projects/Its\_Over\_There/Its\_Over\_There.uproject”  
> -cook -stage -archive -archivedirectory=“C:/User  
> s/Windows 10/Documents/Unreal Projects/Its\_Over\_There/Package”  
> -package -ue4exe=“C:\Program Files\Epic  
> Games\UE\_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe”  
> -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Development -utf8output  
> UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams  
> for C:\Users\Windows  
> 10\Documents\Unreal  
> Projects\Its\_Over\_There\Its\_Over\_There.uproject  
> UATHelper: Packaging (Windows (64-bit)): \*\*\*\*\*\*\*\*\*\* COOK COMMAND  
> STARTED \*\*\*\*\*\*\*\*\*\*  
> UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for  
> project C:\Users\Windows  
> 10\Documents\Unreal  
> Projects\Its\_Over\_There\Its\_Over\_There.uproject  
> UATHelper: Packaging (Windows (64-bit)): ERROR: Cook failed.  
> UATHelper: Packaging (Windows (64-bit)): (see  
> C:\Users\Windows  
> 10\AppData\Roaming\Unreal  
> Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE\_4.26\Log.txt  
> for full exception trace)  
> PackagingResults: Error: Cook failed.  
> UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with  
> ExitCode=25 (Error\_UnknownCookFailure)  
> UATHelper: Packaging (Windows (64-bit)): BUILD FAILED  
> PackagingResults: Error: Unknown Cook Failure

I've tried other solutions like deleting my "Config" "saved" "Intermediate" folders does not work :((

Also that one were you only cook the maps

NOPE

I'd take anything for a piece of advice at this point

Got any ideas please answer down below!
