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Google Play Crash (And Fix)

For months now we had been having trouble with our Google-Play integration with our Android project, turns out it was because the editor misses a few steps when setting up / refreshing the project.

Answerhub post here (which also states how to fix it, manually). Thought this would be useful for some folks!

https://answers.unrealengine.com/questions/364211/instant-crash-on-android-googleplayappidxml-empty.html