I’m trawling through youtube videos, UE4 books, online courses (UDEMY etc)
I was wondering if there was a good resource of simple game logic solutions, even if engine agnostic
I am using blueprints, & trying to learn what all the various nodes are for, and how to implement them.
I’m brute-forcing the lessons, and its all beginning to sink in (never was a good coder, but I can understand logic)
Any ideas? Even if really old & using different languages, if It helps