Go to specific level when 10 gems are collected

Hello!
I followed this youtube tutorial to make collectable gems in my game. Everything works fine, but now I want to add a function that the game redirects you to the next level of the game when 10 gems are collected. How can I do that? Below are my event graphs. Please help me… Thanks!

After you collect a gem check if Gems == 10. If so Load Level … https://docs.unrealengine.com/en-US/…nts/index.html

Can you describe this more detailed please ?

Please help somebody… How do I check number of gems ?


maybe you should add a “do once” between Branch and Load Level

Thanks man, it works…