Global Variables and Animation Blueprints

Hello, forgive me if the answer to my issue turns out to be something stupidly simple. I’m still kind of new to Unreal Engine. I’m creating a third person game, with WASD as the movement controls. My ultimate goal is to have him go into different walking animations for each button you press. I used to use a different program where I would do this using global variables. How do I create global variables that I can use between my character blueprint and animation blueprint. Or is there a better way to do what I’m trying to do. Any and all input is greatly appreciated.

I think this is what you need.

Yeah that worked fantastically actually. Thanks.