Hello, forgive me if the answer to my issue turns out to be something stupidly simple. I’m still kind of new to Unreal Engine. I’m creating a third person game, with WASD as the movement controls. My ultimate goal is to have him go into different walking animations for each button you press. I used to use a different program where I would do this using global variables. How do I create global variables that I can use between my character blueprint and animation blueprint. Or is there a better way to do what I’m trying to do. Any and all input is greatly appreciated.
I think this is what you need.
Yeah that worked fantastically actually. Thanks.