Global Invalidation hits an ensureAlways in the Slate Invalidation Root

Hi Philip,

That delegate is fired as a result of UWorld::BlockTillLevelStreamingCompleted, so it may be triggered at some point here. I’d recommend unregistering it to at least rule that out as a potential cause here:

GEngine->RegisterBeginStreamingPauseRenderingDelegate(nullptr); GEngine->RegisterEndStreamingPauseRenderingDelegate(nullptr);Best,

Cody