It’s probably because the glass is smaller than 1% of the screen.
A workaround is to not create 1 small glass mesh, but combine all glass railings to be 1 connected mesh. Then, with the glass railing being 1 big mesh, it won’t disappear anymore.
It’s probably because the glass is smaller than 1% of the screen.
A workaround is to not create 1 small glass mesh, but combine all glass railings to be 1 connected mesh. Then, with the glass railing being 1 big mesh, it won’t disappear anymore.