Armour algoritm:
overview: armour algorithms can be very painful since they can get bugs going. So i decided to add something simple.
If has head armour for example a helmet, it will have a material Iron Fur or Textile, with enum, maybe torso or RLeg, If Character has RLeg Enum Metal it will not penetrate 50 % of the times and will do 90% of damage if penetrates. and 10% if not.