# Ghost Asset - Duplicate map

**URL:** <https://forums.unrealengine.com/t/ghost-asset-duplicate-map/407228>\
**Category:** Platform & Builds\
**Tags:** asset-pointer, redirector, unreal-engine, packaging-projects, question\
**Created:** [October 17, 2017, 1:12pm UTC](https://forums.unrealengine.com/t/ghost-asset-duplicate-map/407228 "2017-10-17T13:12:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Jono0x](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Jono0x](https://forums.unrealengine.com/u/Jono0x)\
**Post date:** [October 17, 2017, 1:12pm UTC](https://forums.unrealengine.com/t/ghost-asset-duplicate-map/407228/1 "2017-10-17T13:12:31Z")

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I am using the Project Launcher window to export a shipping build of my game. For some reason, one of the maps is duplicated (See Image), even though in the Content Browser I only see it once.

I suppose it’s some sort of ghost asset, a redirector or something along those lines. I tried using “Fix up redirectors” and deleting the ‘saved’ and ‘intermediate’ folders but it’s still there.

The build is successful, but when I try moving to the duplicate map, the game throws a “fatal error!” message and crashes.

What can I do? Thank you for the help!!
