gFur, free shell based fur plugin

This plugin is invaluable for a game I’m working on so I thought I would help the GiM guys out by posting this for the people requesting growth maps. It’s a quick and easy guide on how to implement them manually by editing the GFur_Standard_Shader_SH shader. For the map I just used a black and white gradient I made in Photoshop, but obviously this can be tailored to suit the UVs of whatever asset you have! Hope you guys find it useful.
Jack