I am working on a game with no level and no character. The game is a series of questions with four answers each and a ui button widget for each answer. It is a game that only exists on ui widgets. With mouse or keyboard it works perfectly: the keyboard focuses and highlights ui buttons properly and spacebar or enter “clicks” them.
The problem is that the gamepad only does the same on “face button bottom” and I want ALL the buttons to behave as if spacebar or enter had been pressed. I am a beginner with blueprints and after hours I have not found any way for the gamepad to “click” a ui button.
Help with this will be greatly appreciated.