Yes, but it was pointless for me as I needed the position of a vertex with the blendshapes applied which it was not able to do unless you bake the mesh and get it out of the GPU which tanks the frame rate when accessing it. It works but it drops the frame rate and you can’t do it every frame.
I don’t recall where I put the code, it must be in some folder. If I remember correctly I’ve had to modify the code plugin to upgrade it to UE5