You may need to explain from scratch which actor owns the component and which actor needs to send the pawn where.
- there is a CNT actor with a widget component (where? in scene?)
- there is a CAR actor that we move the pawn to (in the scene)
- there is a Pawn spawned by the Game Mode, or placed in the scene.
- we operate the widget and have the CNT’s widget’s button move the Pawn to the CAR actor’s location
Am I getting close?