Getting the position of ActorA and passing it to ActorB?

You may need to explain from scratch which actor owns the component and which actor needs to send the pawn where.

  • there is a CNT actor with a widget component (where? in scene?)
  • there is a CAR actor that we move the pawn to (in the scene)
  • there is a Pawn spawned by the Game Mode, or placed in the scene.
  • we operate the widget and have the CNT’s widget’s button move the Pawn to the CAR actor’s location

Am I getting close?

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