Getting Screen Orientation

What is the method to find the screen orientation of a mobile device?

The project requires different device profiles to have different screen orientations (which I understand may be possible) but can the device itself then be found through blueprints?

Regards

HI!

Unreal Engine detect the device screen orientation on a hardware level that is not exposed to blueprints by default.
And you need self add custom C++ code for access from blueprint.

Thanks for the info.

Before going ahead with that, is it possible to detect the current device profile from blueprints? i.e. If the user is on an iPad or an iPhone