Getting mad with animations, one anim gives 2 differents behaviour in ABP or Game

Hello,

I’m using metahuman.
I don’t understand what I’m doing wrong, I take one amination, put it in the anim BP and it’s different from the original, and when I play the game it’s different from the original and the anim_BP.

You can check here

Thanks for you help.

Ok, got it, I was doing a mix between normal weight and under weight preview mesh.