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Getting health and other attributes for hud when pawn is possessed

I want my HUD to display the health of whatever pawn I am currently possessing.
I tried using cast to playercontroller and get controlled pawn… but I couldnt seem to access any of the variables.

Try ‘Get Owning Player Pawn’ and ‘Cast to your Player Character’ instead.

Also make sure you are passing controller reference in when you create the widget.