Getting compile error , cannot open InputCoreTypes.generated.h

one more person facing this issue.
i made installed build win64 with buildgraph for internal distribution.

one of my coworkers get duplicated installed build, he want to migrate his work from D drive somewhere to C drive somewhere. the first build editor works fine but second miss all generated header files in the engine/intermediate folder.
i tried to regenerate visual project files with right clickingon my uproject, it didn’t work.
after this, i deleted both build editors and remove the value of guid in registry ( epic games/build ). and then re-downloading my installed editor.
but the problem still is there. cannot find inputcoretypes.generated.h.

my installed build editor couldn’t generate those header files. now i just copied my generated header files in engine/inteemediate into my coworker’s and it’ solved but it feels going tricky and naughty.

i want to fix this. any help plz.