Getting a Fatal Error when I try to run packaged game ,But in Editor is run successfully

Hello guys my package seems to work in the editor and it does not fail to cook but when i launch it and run it on my pc it crashes big time i have attached the log from when it crashed to show you the crash any feed back would help a lot cheers.

Log file open, 08/21/19 10:40:43
LogWindows: LoadLibraryWithSearchPaths failed for file aqProf.dll. GetLastError=0
LogWindows: LoadLibraryWithSearchPaths failed for file VtuneApi.dll. GetLastError=0
LogWindows: LoadLibraryWithSearchPaths failed for file VtuneApi32e.dll. GetLastError=0
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(2112976863) SRandInit(2112976864).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 3 sets of task threads.
LogStats: Stats thread started at 1.549534
LogD3D11RHI: Aftermath initialized
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin RawInput
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogInit: Using libcurl 7.47.1
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.0.2g
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogInit: Build: ++UE4+Release-4.17-CL-3586342
LogInit: Engine Version: 4.17.1-3586342+++UE4+Release-4.17
LogInit: Compatible Engine Version: 4.17.0-3573198+++UE4+Release-4.17
LogInit: Net CL: 3573198
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 28
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 19
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 7
LogInit: Compiled (64-bit): Aug 15 2017 02:07:53
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.17
LogInit: Command line:  
LogInit: Base directory: E:/Project/Unreal Project/LpmsControl/Package/WindowsNoEditor/LpmsControl/Binaries/Win64/
LogInit: Installed Engine Build: 0
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false
LogInit: Object subsystem initialized
[2019.08.21-02.40.43:843][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2019.08.21-02.40.43:855][  0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor]
[2019.08.21-02.40.43:924][  0]LogInit: Computer: DESKTOP-D04TN28
[2019.08.21-02.40.43:924][  0]LogInit: User: Zkl
[2019.08.21-02.40.43:924][  0]LogInit: CPU Page size=4096, Cores=2
[2019.08.21-02.40.43:924][  0]LogInit: High frequency timer resolution =3.215359 MHz
[2019.08.21-02.40.43:925][  0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
[2019.08.21-02.40.43:925][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2019.08.21-02.40.43:925][  0]LogMemory: Process Physical Memory: 96.52 MB used, 96.52 MB peak
[2019.08.21-02.40.43:925][  0]LogMemory: Process Virtual Memory: 110.87 MB used, 110.87 MB peak
[2019.08.21-02.40.43:925][  0]LogMemory: Physical Memory: 6379.59 MB used,  1752.13 MB free, 8131.72 MB total
[2019.08.21-02.40.43:925][  0]LogMemory: Virtual Memory: 337.41 MB used,  1752.13 MB free, 134217728.00 MB total
[2019.08.21-02.40.44:876][  0]LogInit: Using OS detected language (zh-CN).
[2019.08.21-02.40.44:876][  0]LogInit: Using OS detected locale (zh-CN).
[2019.08.21-02.40.44:877][  0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the language.
[2019.08.21-02.40.44:877][  0]LogTextLocalizationManager: No localization for 'zh-CN' exists, so 'en' will be used for the locale.
[2019.08.21-02.40.45:275][  0]LogD3D11RHI: D3D11 adapters:
[2019.08.21-02.40.45:517][  0]LogD3D11RHI:    0. 'NVIDIA GeForce GT 720' (Feature Level 11_0)
[2019.08.21-02.40.45:517][  0]LogD3D11RHI:       984/0/4065 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2019.08.21-02.40.45:529][  0]LogD3D11RHI:    1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
[2019.08.21-02.40.45:530][  0]LogD3D11RHI:       0/0/4065 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2019.08.21-02.40.45:530][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2019.08.21-02.40.45:594][  0]LogD3D11RHI: Creating new Direct3DDevice
[2019.08.21-02.40.45:594][  0]LogD3D11RHI:     GPU DeviceId: 0x1288 (for the marketing name, search the web for "GPU Device Id")
[2019.08.21-02.40.45:594][  0]LogWindows: EnumDisplayDevices:
[2019.08.21-02.40.45:594][  0]LogWindows:    0. 'NVIDIA GeForce GT 720' (P:1 D:1)
[2019.08.21-02.40.45:595][  0]LogWindows:    1. 'NVIDIA GeForce GT 720' (P:0 D:0)
[2019.08.21-02.40.45:595][  0]LogWindows:    2. 'NVIDIA GeForce GT 720' (P:0 D:0)
[2019.08.21-02.40.45:596][  0]LogWindows: DebugString: FoundDriverCount:3 
[2019.08.21-02.40.45:596][  0]LogD3D11RHI:     Adapter Name: NVIDIA GeForce GT 720
[2019.08.21-02.40.45:596][  0]LogD3D11RHI:   Driver Version: 391.35 (internal:23.21.13.9135, unified:391.35)
[2019.08.21-02.40.45:596][  0]LogD3D11RHI:      Driver Date: 3-23-2018
[2019.08.21-02.40.45:596][  0]LogRHI: Texture pool is 689 MB (70% of 984 MB)
[2019.08.21-02.40.45:733][  0]LogD3D11RHI: Async texture creation enabled
[2019.08.21-02.40.45:946][  0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2)
[2019.08.21-02.40.46:197][  0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2019.08.21-02.40.46:310][  0]LogSlate: Using Freetype 2.6.0
[2019.08.21-02.40.46:338][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.08.21-02.40.46:339][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2019.08.21-02.40.46:540][  0]LogAssetRegistry: FAssetRegistry took 0.0426 seconds to start up
[2019.08.21-02.40.47:758][  0]LogPackageLocalizationCache: Processed 5 localized package path(s) for 1 prioritized culture(s) in 0.015335 seconds
[2019.08.21-02.40.47:762][  0]LogPakFile: New pak file ../../../LpmsControl/Content/Paks/LpmsControl-WindowsNoEditor.pak added to pak precacher.
[2019.08.21-02.40.47:819][  0]LogInit: Selected Device Profile: [WindowsNoEditor]
[2019.08.21-02.40.47:887][  0]LogContentStreaming: Texture pool size is 1000.00 MB
[2019.08.21-02.40.48:344][  0]LogNetVersion: LpmsControl , NetCL: 3573198, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1273291174)
[2019.08.21-02.40.49:007][  0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[2019.08.21-02.40.49:221][  0]LogMoviePlayer: Initializing movie player
[2019.08.21-02.40.49:547][  0]LogOcInput: OculusInput pre-init called
[2019.08.21-02.40.49:548][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2019.08.21-02.40.49:566][  0]LogUObjectArray: 30880 objects as part of root set at end of initial load.
[2019.08.21-02.40.49:566][  0]LogUObjectAllocator: 6119808 out of 0 bytes used by permanent object pool.
[2019.08.21-02.40.49:566][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2019.08.21-02.40.49:587][  0]LogEngine: Initializing Engine...
[2019.08.21-02.40.49:599][  0]LogHMD: Failed to initialize OpenVR with code 110
[2019.08.21-02.40.50:123][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
[2019.08.21-02.40.50:131][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
[2019.08.21-02.40.50:286][  0]LogInit: XAudio2 using '耳机 (High Definition Audio 设备)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2019.08.21-02.40.50:387][  0]LogInit: FAudioDevice initialized.
[2019.08.21-02.40.50:398][  0]LogInit: Texture streaming: Enabled
[2019.08.21-02.40.50:749][  0]LogInit: Display: Game Engine Initialized.
[2019.08.21-02.40.50:749][  0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
[2019.08.21-02.40.50:770][  0]LogInit: Display: Starting Game.
[2019.08.21-02.40.50:770][  0]LogNet: Browse: /Game/VehicleBP/Maps/VehicleExampleMap?Name=Player
[2019.08.21-02.40.50:780][  0]LogLoad: LoadMap: /Game/VehicleBP/Maps/VehicleExampleMap?Name=Player
[2019.08.21-02.40.51:045][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2019.08.21-02.40.51:045][  0]LogMemory: Process Physical Memory: 219.37 MB used, 293.83 MB peak
[2019.08.21-02.40.51:045][  0]LogMemory: Process Virtual Memory: 327.27 MB used, 378.47 MB peak
[2019.08.21-02.40.51:045][  0]LogMemory: Physical Memory: 6500.49 MB used,  1631.23 MB free, 8131.72 MB total
[2019.08.21-02.40.51:045][  0]LogMemory: Virtual Memory: 686.84 MB used,  1631.23 MB free, 134217728.00 MB total
[2019.08.21-02.40.51:045][  0]LogMemory: 
[2019.08.21-02.40.51:045][  0]FMallocBinned2 Mem report
[2019.08.21-02.40.51:045][  0]Small Pool
[2019.08.21-02.40.51:045][  0]Requested Allocations: 23.778412mb  (including block size padding)
[2019.08.21-02.40.51:045][  0]OS Allocated: 27.250000mb
[2019.08.21-02.40.51:045][  0]Large Pool
[2019.08.21-02.40.51:045][  0]Requested Allocations: 67.515900mb
[2019.08.21-02.40.51:045][  0]OS Allocated: 68.062500mb
[2019.08.21-02.40.51:045][  0]OS Page Allocator
[2019.08.21-02.40.51:045][  0]Cached free pages: 0.000000mb
[2019.08.21-02.40.51:666][  0]LogAIModule: Creating AISystem for world VehicleExampleMap
[2019.08.21-02.40.51:667][  0]LogLoad: Game class is 'VehicleGameMode_C'
[2019.08.21-02.40.51:946][  0]LogWorld: Bringing World /Game/VehicleBP/Maps/VehicleExampleMap.VehicleExampleMap up for play (max tick rate 0) at 2019.08.21-10.40.51
[2019.08.21-02.40.51:951][  0]LogWorld: Bringing up level for play took: 0.264936
[2019.08.21-02.40.52:025][  0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating
[2019.08.21-02.40.52:104][  0]LogSpawn: Warning: SpawnActor failed because of collision at the spawn location [X=0.000 Y=0.000 Z=0.000] for [Sedan_C]
[2019.08.21-02.40.52:118][  0]LogGameMode: Warning: SpawnDefaultPawnAtTransform: Couldn't spawn Pawn of type Sedan_C at Rotation: Pitch 0.000000 Yaw 0.000000 Roll 0.000000
Translation: 0.000000 0.000000 0.000000
Scale3D: 1.000000 1.000000 1.000000

[2019.08.21-02.40.55:481][  0]LogWindows: Warning: CreateProc failed (2) ../../../Engine/Binaries/Win64/CrashReportClient.exe "E:/Project/Unreal Project/LpmsControl/Package/WindowsNoEditor/LpmsControl/Saved/Crashes/UE4CC-Windows-F9396168452B58683AE55EA98F905D59_0000" -AppName=UE4-LpmsControl -CrashGUID=UE4CC-Windows-F9396168452B58683AE55EA98F905D59_0000 -DebugSymbols=..\..\..\Engine\Intermediate\Symbols
[2019.08.21-02.40.55:481][  0]LogWindows: Could not start CrashReportClient.exe
[2019.08.21-02.40.55:481][  0]LogMemory: Platform Memory Stats for WindowsNoEditor
[2019.08.21-02.40.55:481][  0]LogMemory: Process Physical Memory: 284.25 MB used, 293.83 MB peak
[2019.08.21-02.40.55:481][  0]LogMemory: Process Virtual Memory: 455.14 MB used, 455.45 MB peak
[2019.08.21-02.40.55:481][  0]LogMemory: Physical Memory: 6572.53 MB used,  1559.20 MB free, 8131.72 MB total
[2019.08.21-02.40.55:481][  0]LogMemory: Virtual Memory: 810.99 MB used,  1559.20 MB free, 134217728.00 MB total
[2019.08.21-02.40.55:481][  0]LogWindows: Error: === Critical error: ===
[2019.08.21-02.40.55:481][  0]LogWindows: Error: 
[2019.08.21-02.40.55:481][  0]LogWindows: Error: Fatal error!
[2019.08.21-02.40.55:481][  0]LogWindows: Error: 
[2019.08.21-02.40.55:481][  0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00000000
[2019.08.21-02.40.55:481][  0]LogWindows: Error: 
[2019.08.21-02.40.55:481][  0]LogWindows: Error: 0x0000000000000000
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005BFA5E93
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005BFA402A
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005C84636C
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005D206BBF
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005D33F611
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005D1F3E9E
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005C8E5E8F
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005C89D9E6
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005D36318E
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005BFC00B9
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005BFCF582
[2019.08.21-02.40.55:481][  0]LogWindows: Error: LpmsControl.exe!0x000000005BFCF6FA
[2019.08.21-02.40.55:482][  0]LogWindows: Error: LpmsControl.exe!0x000000005BFDBB28
[2019.08.21-02.40.55:482][  0]LogWindows: Error: LpmsControl.exe!0x000000005FE4CC1B
[2019.08.21-02.40.55:482][  0]LogWindows: Error: KERNEL32.DLL!0x0000000031228364
[2019.08.21-02.40.55:482][  0]LogWindows: Error: ntdll.dll!0x0000000032A05E91
[2019.08.21-02.40.55:482][  0]LogWindows: Error: ntdll.dll!0x0000000032A05E91
[2019.08.21-02.40.55:482][  0]LogWindows: Error: 
[2019.08.21-02.40.55:501][  0]LogExit: Executing StaticShutdownAfterError
[2019.08.21-02.40.55:533][  0]LogWindows: FPlatformMisc::RequestExit(1)
[2019.08.21-02.40.55:533][  0]Log file closed, 08/21/19 10:40:55