I’m using UE 4.11 and VS 2015 Enterprise. I’m following the tutorial video from UE in Youtube about programming in C++. In the 11th video entitled : Setting Up the Battery’s Construction Script, there’s a part (at 1:15) where the tutor called a function GetPlayerCharacter in the construction script blueprint of BP_BatterPickup. This function no longer exist in UE 4.11 and can only be called in the event graph.
Is this true or am I doing something wrong?
Is there an alternate function for this?
Or is that function now intended to be only in the event graph?