GetActorBounds ignores child actor components & instanced meshes

I was able to reproduce this issue on our end. I have written up a report (UE-25749) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for your time and information.

Note: You could get the bounds for the child actor. I have added an example below.

75279-childactorboundshelp.png

Make it a great day